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2026 Training Magazine Network Choice Awards - Gamification & Game-Based Learning
Thank you for voting in the 2026 Choice Awards!
First, let's make sure you're a real person. Which one of these is a country?
(Required.)
Argentina
Turbulence
Monkey
Banana
Please scroll down this list,
identify up to 20 providers you have worked with
, and rate them based on their product/service effectiveness on a scale from 1 for not at all effective to 5 for very effective. You can also write in/add a vendor at the end of the list.
**PLEASE NOTE: Voting for your own company/employer is not permitted. All votes are reviewed for suspicious and fraudulent activity.
(Required.)
1 (not at all effective)
2 (somewhat effective)
3 (moderately effective)
4 (mostly effective)
5 (very effective)
AhaSlides
1 (not at all effective)
2 (somewhat effective)
3 (moderately effective)
4 (mostly effective)
5 (very effective)
Allen Interactions
1 (not at all effective)
2 (somewhat effective)
3 (moderately effective)
4 (mostly effective)
5 (very effective)
Artha Learning Inc.
1 (not at all effective)
2 (somewhat effective)
3 (moderately effective)
4 (mostly effective)
5 (very effective)
Artisan Learning
1 (not at all effective)
2 (somewhat effective)
3 (moderately effective)
4 (mostly effective)
5 (very effective)
Axonify
1 (not at all effective)
2 (somewhat effective)
3 (moderately effective)
4 (mostly effective)
5 (very effective)
BizLibrary
1 (not at all effective)
2 (somewhat effective)
3 (moderately effective)
4 (mostly effective)
5 (very effective)
Blend Interactive
1 (not at all effective)
2 (somewhat effective)
3 (moderately effective)
4 (mostly effective)
5 (very effective)
The Bob Pike Group
1 (not at all effective)
2 (somewhat effective)
3 (moderately effective)
4 (mostly effective)
5 (very effective)
BrainCert
1 (not at all effective)
2 (somewhat effective)
3 (moderately effective)
4 (mostly effective)
5 (very effective)
BrightCarbon
1 (not at all effective)
2 (somewhat effective)
3 (moderately effective)
4 (mostly effective)
5 (very effective)
C3 Softworks
1 (not at all effective)
2 (somewhat effective)
3 (moderately effective)
4 (mostly effective)
5 (very effective)
Centrical
1 (not at all effective)
2 (somewhat effective)
3 (moderately effective)
4 (mostly effective)
5 (very effective)
Cinecraft Productions
1 (not at all effective)
2 (somewhat effective)
3 (moderately effective)
4 (mostly effective)
5 (very effective)
CodeSignal
1 (not at all effective)
2 (somewhat effective)
3 (moderately effective)
4 (mostly effective)
5 (very effective)
Cognizant
1 (not at all effective)
2 (somewhat effective)
3 (moderately effective)
4 (mostly effective)
5 (very effective)
Cornerstone
1 (not at all effective)
2 (somewhat effective)
3 (moderately effective)
4 (mostly effective)
5 (very effective)
D3 Training Solutions
1 (not at all effective)
2 (somewhat effective)
3 (moderately effective)
4 (mostly effective)
5 (very effective)
dominKnow
1 (not at all effective)
2 (somewhat effective)
3 (moderately effective)
4 (mostly effective)
5 (very effective)
Dynamic Training Resources
1 (not at all effective)
2 (somewhat effective)
3 (moderately effective)
4 (mostly effective)
5 (very effective)
ELB Learning
1 (not at all effective)
2 (somewhat effective)
3 (moderately effective)
4 (mostly effective)
5 (very effective)
Eureka Games Kft.
1 (not at all effective)
2 (somewhat effective)
3 (moderately effective)
4 (mostly effective)
5 (very effective)
Game Strategies
1 (not at all effective)
2 (somewhat effective)
3 (moderately effective)
4 (mostly effective)
5 (very effective)
Glass of Learning Inc.
1 (not at all effective)
2 (somewhat effective)
3 (moderately effective)
4 (mostly effective)
5 (very effective)
Gronstedt Group
1 (not at all effective)
2 (somewhat effective)
3 (moderately effective)
4 (mostly effective)
5 (very effective)
Harbinger Group
1 (not at all effective)
2 (somewhat effective)
3 (moderately effective)
4 (mostly effective)
5 (very effective)
HRDQ
1 (not at all effective)
2 (somewhat effective)
3 (moderately effective)
4 (mostly effective)
5 (very effective)
ICC Academy
1 (not at all effective)
2 (somewhat effective)
3 (moderately effective)
4 (mostly effective)
5 (very effective)
Ingenuiti
1 (not at all effective)
2 (somewhat effective)
3 (moderately effective)
4 (mostly effective)
5 (very effective)
Innovative Learning Group, Inc.
1 (not at all effective)
2 (somewhat effective)
3 (moderately effective)
4 (mostly effective)
5 (very effective)
Invince
1 (not at all effective)
2 (somewhat effective)
3 (moderately effective)
4 (mostly effective)
5 (very effective)
KnowledgeNow eLearning Solutions
1 (not at all effective)
2 (somewhat effective)
3 (moderately effective)
4 (mostly effective)
5 (very effective)
Kubo LXP
1 (not at all effective)
2 (somewhat effective)
3 (moderately effective)
4 (mostly effective)
5 (very effective)
Learning Everest
1 (not at all effective)
2 (somewhat effective)
3 (moderately effective)
4 (mostly effective)
5 (very effective)
LearnLogic®
1 (not at all effective)
2 (somewhat effective)
3 (moderately effective)
4 (mostly effective)
5 (very effective)
Metalog Training Tools
1 (not at all effective)
2 (somewhat effective)
3 (moderately effective)
4 (mostly effective)
5 (very effective)
Mindmarker
1 (not at all effective)
2 (somewhat effective)
3 (moderately effective)
4 (mostly effective)
5 (very effective)
Mosiacoelearning
1 (not at all effective)
2 (somewhat effective)
3 (moderately effective)
4 (mostly effective)
5 (very effective)
Ninja Tropic
1 (not at all effective)
2 (somewhat effective)
3 (moderately effective)
4 (mostly effective)
5 (very effective)
Relias
1 (not at all effective)
2 (somewhat effective)
3 (moderately effective)
4 (mostly effective)
5 (very effective)
RSVP Design Ltd
1 (not at all effective)
2 (somewhat effective)
3 (moderately effective)
4 (mostly effective)
5 (very effective)
ScrumCraft
1 (not at all effective)
2 (somewhat effective)
3 (moderately effective)
4 (mostly effective)
5 (very effective)
Sententia Gamification
1 (not at all effective)
2 (somewhat effective)
3 (moderately effective)
4 (mostly effective)
5 (very effective)
Socratic Arts
1 (not at all effective)
2 (somewhat effective)
3 (moderately effective)
4 (mostly effective)
5 (very effective)
SpringPeople Software
1 (not at all effective)
2 (somewhat effective)
3 (moderately effective)
4 (mostly effective)
5 (very effective)
Syneos Health Learning Solutions
1 (not at all effective)
2 (somewhat effective)
3 (moderately effective)
4 (mostly effective)
5 (very effective)
Tesseract Learning, Inc.
1 (not at all effective)
2 (somewhat effective)
3 (moderately effective)
4 (mostly effective)
5 (very effective)
Trainers Warehouse
1 (not at all effective)
2 (somewhat effective)
3 (moderately effective)
4 (mostly effective)
5 (very effective)
UMU
1 (not at all effective)
2 (somewhat effective)
3 (moderately effective)
4 (mostly effective)
5 (very effective)
Vyond
1 (not at all effective)
2 (somewhat effective)
3 (moderately effective)
4 (mostly effective)
5 (very effective)
If you'd like to enter a different provider not listed OR name a specific tool, please specify the name(s) and ratings here.
What is the most effective provider you've used for Gamification & Game-Based Learning, and WHY?
What is your job title?
(Required.)
President/CEO
CLO/COO/VP/Director
Manager/Supervisor
Training Specialist
Coordinator/Assistant
Instructional Designer/Developer
HR Mgr., Generalist or Specialist
Sales/Sales Trainer, Manager, VP
External Consultant
Other
What is your organization's primary business activity?
(Required.)
Manufacturing
Hospitality (food, lodging)
Retail
Wholesale/Distribution
Finance/Banking
Real Estate/Insurance
Business Services
Communications
Transportation/Utilities
Health/Medical Services
Educational Service/Academic Institution
Government and Military
Consulting
Public Administration
Other
Total number of employees in your organization (all locations)
(Required.)
50,000+
25,000 - 49,999
10,000 - 24,999
5,000 - 9,999
1,000 - 4,999
500 - 999
250 - 499
100 - 249
Less than 100
Thank you for your participation! To be eligible to win one of five $100 Visa gift cards, please provide your contact information. Winners will be chosen at random from voters in the TMN Choice Awards.
Name
Company
Email Address
Current Progress,
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