Exit Sentinel U® Virtual Reality Concept Survey Thank you for taking the time to respond to this survey. We are interested in further developing a virtual reality simulation, seen in our video demonstration. Your feedback provides us with powerful insights and will make an impact on the direction of this project. Question Title * 1. Do you believe that a VR experience would add value to an educational experience? Yes Maybe No Other Question Title * 2. Would you consider using VR in your specific education program? Yes Maybe No Other Question Title * 3. Do you see any reasons why you would not use VR in your education program? No Yes Question Title * 4. If this activity can be built as a screen-based (desktop/mobile) solution, does having the experience in VR add any value as opposed to the screen-based version? Yes Maybe No Other Question Title * 5. Is there an expectation for students to also have access to a desktop version of this simulation? Yes Maybe No Other Question Title * 6. What is the ideal length for students to spend in a VR experience like this? Question Title * 7. What additional functions would you like to see in our VR FSHA? Question Title * 8. How do you think students would gain access to the VR program(s)? Or, if you already use VR, how DO your students access programs/simulations? At home or on campus - check-out VR headset from institution On campus/Institutional VR labs In-class VR experiences At home via students' own headsets (Oculus Quest 2 - about $200-300) At home via student-provided headsets funded by program tuition costs Other Question Title * 9. Not including the headset, what would you expect to pay to license an experience like this? Done