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Please scroll down this list to identify the top vendors you have worked with and assign a value rating for them based on their product/service effectiveness. Please use 1 for least effective, and 5 for very effective. You are welcome to rate as many as you like, providing you have worked with them. You also can write in/add a vendor at the end of the list.

**PLEASE NOTE: Voting for your own company/employer is not permitted. 

  1 (least effective) 2 3 4 5 (very effective)
The Access Group
Allen Interactions
AllenComm
Artha Learning Inc.
Artisan E-Learning
automätik
Axonify
BI Worldwide
Blend Interactive Content
BrainCert, Inc
The Bob Pike Group
Breakaway Ltd
BTS
Business Smart International
C3 Softworks
Centrical
Cinecraft Productions
CLD
Cognizant
Cornerstone
Designing Digitally
Digitec Interactive
dominKnow Learning Systems
EdApp
ELB Learning
Enspire Learning
Filament Games
Four Story Creative
G-Cube
The Game Agency
GameLearn
GamesThatWork
GP Strategies
Gronstedt Group
Growth Engineering
Harbinger Interactive Learning
HRDQ
HRDQ-U
Illuminate
Injoy Global
inoteam.io
Innovative Learning Group, Inc.
Knolskape
LearnUpon
LEO Learning
Metalog Training Tools
mindmarker
MindOnSite
Mindspace
Netex
NIIT
Olive Learning
ONE HOUR LEARNING
OnPoint Digital
Paradigm Learning
Performance Development Group
Pixofun
ProfitAbility
Pulse Learning
Raytheon
Red Nucleus
RSVP Design Experiential Learning
Saffron Interactive
Scrimmage
Sententia Gamification
Shezartech
Smart Games Club
Sponge
STRIVR
SweetRush
Syneos Health Learning Solutions
TalentQuest
Tesseract Learning, Inc.
Trainers Warehouse
UMU
Upside Learning

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What is the most effective vendor you've used for Gamification, and WHY?

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