Hi. I'm working on a piece that is exploring the relationship between audience and media in videogames. Where people are going, the language we use to describe them, and the language we use, period, in talking about games.

Your opinions and memories on these questions will be greatly helpful, and your time and consideration in answering these questions is greatly appreciated. Thanks, all! I'd like to have your answers by MONDAY, APRIL 20 at the absolute latest.

If you have any additional questions, please hit me up at @davidwolinsky. This is for a piece supplemented by research from @nodontdie and other sources. 

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* 2. Just as the title here says: How do you define games journalism? What was the first instance you remember of people using the phrase?

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* 3. How does games journalism differ from, say, music journalism or sports journalism? 

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* 4. When is games journalism just marketing, and is there harm in blurring those lines? 

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* 5. Can you think of examples in print from established outlets with sizable audiences where the writer has made threats ("joking" or otherwise) against the developer of a game they disliked? If so, please provide links.

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* 6. Can you think of examples on video (on YouTube, or otherwise) from established channels/personalities with a sizable audiences where they made threats ("joking" or otherwise) against the developer of a game they disliked? If so, please provide links.

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* 7. From your perspective, do you see the audience for videogames increasingly shifting towards one medium over another? Ie. print over video or video over print? Why?

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