Informed Consent Information

Project Introduction and Goals
We are Aaron J. Elkins, PhD, Assistant Professor at Texas Woman’s University, and Jonathan M. Hollister, PhD,  Assistant Professor at Pusan National University.  We hope to better understand the current status, use, and discussion of games and gaming within American Library Association (ALA) accredited Library and Information Science (LIS) degree programs in the United States. 

Games and gaming, in either digital or analog formats, can help librarians and information professionals facilitate learning and 21st Century Skills such as problem solving and critical thinking.  It is unclear how pre-service librarians are being prepared to successfully incorporate games and gaming into the collections, programming, and services their libraries or other information organizations provide.  As such, our research questions are:
  • How do ALA-accredited Library and Information Science (LIS) programs in the United States address gaming in their curricula?
  • What factors promote the inclusion of games in LIS curricula?
  • What factors inhibit the inclusion of games in LIS curricula?
Ultimately, we hope to provide curricular recommendations for LIS educators and programs as well as best practice guidelines for librarians and other information professionals.

For more information on how games can promote 21st Century Skills, please visit our Twine site on the subject:

Method & Procedure
We are implementing a multiple methods approach for data collection using a questionnaire and follow-up, semi-structured interviews with a purposive sample of LIS educators employed by institutions offering ALA-accredited degrees in the U.S. Questionnaire data will be collected via Survey Monkey, and stored on the survey site for a period of up to 5 years. Questionnaire data will be analyzed via appropriate descriptive statistical analyses, and qualitative content analysis using open coding, Questionnaire findings will be used to inform the development of interview questions for a subsequent research project. Participants who are interested in volunteering for the follow up interviews, sharing sample curricular materials, and/or entering the reimbursement lottery, will enter their information in a linked survey as described below. Email addresses and other identifying information collected in the linked survey is separate from the other survey responses and will be deleted after the relevant post-questionnaire activities (follow-up interviews, curricular materials submission, and the reimbursement lottery) have been completed. Accuracy and reliability of the data will be checked using inter-coder reliability.
Participation in the Research
The questionnaire should only take about 20 minutes to complete. Participation is completely voluntary and you may leave the study at any time. Your choice to participate (or not) will have no impact on your school or work evaluations. If you begin to participate and then choose to withdraw from the study, your partial data will not be analyzed: We will only use completed surveys. Please let us know if you would like to be removed from the study at any time. Completing the questionnaire is an acknowledgement of reading this information and consenting to participation in this study.
Risks & Confidentiality
There is a potential risk of loss of confidentiality in all email, downloading, electronic meetings and internet transactions. Confidentiality will be protected to the extent that is allowed by law. The risks associated with participation are minimal or about the same as participating in any online questionnaire. As mentioned, participation is voluntary and participants may withdraw from the study at any time. There is no penalty for deciding not to participate. You may skip any question that you do not wish to answer. Following the conclusion of the analysis phase and reimbursement lottery, all potentially personally identifiable information, such as email addresses, references to names, specific institutions, and course titles in questionnaire responses or submitted curricular materials, will be destroyed. Email addresses will be collected from participants interested in volunteering for follow-up interviews and/or sharing sample curricular materials. Any data or findings that may contain potentially identifying information will use pseudonyms or will otherwise be anonymized to protect the identity of participants.
Benefits & Reimbursement
Participating in this study will help scholars and LIS educators better understand the inclusion of games and gaming in the LIS curricula. Ultimately, LIS educators and the pre-service librarians and information professionals they teach will be more prepared for using games in library or other contexts. Participants that complete the questionnaire will have the option to be enrolled in a lottery to win a $60 dollar Amazon gift card by submitting their email in a linked survey. Participation in the reimbursement lottery will require your email address to ensure delivery of the Amazon gift card if you are randomly selected as the winner. Email addresses for the reimbursement lottery will be deleted following the completion of data collection and acknowledgment of receipt or redemption of the gift card by the winner.
Contact Information & Results
If you have questions or need clarification about any of the above information or your rights as a study participant, please do not hesitate to anonymously, if you desire, contact the Institutional Review Board at Texas Woman’s University by phone at 940-898-3378. The Texas Woman’s University IRB number is FWA00000178 and the IRB protocol number for this research is 19792.  You may also contact Aaron Elkins at or Jonathan Hollister at directly. You can also use these contacts to inquire about the research results.

Thank you for your time and participation!

Aaron J. Elkins, PhD
Assistant Professor
School of Library & Information Studies
Texas Woman’s University

Jonathan M. Hollister, PhD
Assistant Professor
Department of Library, Archives and Information Studies
Pusan National University

* 1. If after reading the information above you consent to participate in this study,  please click the button below to access the questionnaire on Survey Monkey.

6% of survey complete.