Utility AI Usage Query Question Title * 1. How many AI AT MAX do you need in a given area? ( This includes simple and not currently thinking AI ) 25-100 100-250 250-500 As many as possible I just want it to feel like a full crowd OK Question Title * 2. Realistically speaking, how many AI do you need to be thinking at any given time? ( there are tricks so that you don't need to have hundreds of AI all thinking at once ) OK Question Title * 3. If you had to guess, how many SUPER SMART ai do you need? ( this means they are making a lot of evaluations constantly or are firing off complex events often ) OK Question Title * 4. Will you need ANY AI to remain active even when outside of the players rendering range? (still respond to sight, sound, other stimulus?) Yes No OK Question Title * 5. Will you need a perception system for ALL of your AI? Yes No OK Question Title * 6. Will you need a crowd/avoidance system in place for ALL of your AI? Yes No OK Question Title * 7. What style of AI are you looking to create? Crowd Simulation (people walking around, like GTA or assassin's creed) Large Hordes ( world war z for example ) passive ( like birds or deer) Puzzle bots ( for example playing chess ) racing or vehicle companion AI ( will assist player ) shooter bots ( like Call of duty for example ) RTS Boss Monsters Generic NPC ( think like Skyrim or Fallout ) In place ( like turrets or shop keeps ) Other (please specify) OK Question Title * 8. Utility AI will provide example AI and Tools. What are some examples or tools that you would like to see? OK DONE