Rate Slither.io on the Following 8 Attributes (1-5 stars)

Think about Slither.io from the following aesthetic perspectives: how well does Slither.io embody each of these? Hint: it's very unusual for a game to be strong in all the areas listed below, so please rate each area on a scale of 1 - 5 stars.

(For more information about the MDA framework, visit https://en.wikipedia.org/wiki/MDA_framework)

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* 1. Sensation (Game as sense-pleasure): Player enjoys memorable audio-visual effects.

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* 2. Fantasy (Game as make-believe): Imaginary world.

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* 3. Narrative (Game as drama): A story that drives the player to keep coming back

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* 4. Challenge (Game as obstacle course): Urge to master something. Boosts a game's replayability.

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* 5. Fellowship (Game as social framework): A community where the player is an active part of it. Almost exclusive for multiplayer games.

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* 6. Discovery (Game as uncharted territory): Urge to explore game world.

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* 7. Expression (Game as self-discovery): Own creativity. For example, creating character resembling player's own avatar.

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* 8. Submission (Game as pastime): Connection to the game, as a whole, despite of constraints.

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