DigiBIC ( http://www.digibic.eu ) is a 30 month project focused on the deployment of technologies and tools from European funded applied research projects in cultural heritage, digital libraries and preservation to the wider Digital and Creative Industry (CI) sector and in particular to small and medium sized enterprises (SMEs).

We are currently collecting information about relevant technologies and latest research results for deployment to SMEs and would be happy to receive your feedback.

Please feel free to distribute this questionnaire among current or previous partners of yours to explore more technologies.

Type of research we look for:

· Address latest research topics/technology trends which are most relevant to creative industry companies, ideally sth like: Virtualisation and fabric computing; Social networks and social software; Cloud computing and cloud/Web platforms; Web mashups; User Interface; Ubiquitous computing; Contextual computing; Augmented reality; Semantics

· be especially relevant to the following CI sectors: Software; Publishing; Film & Video; Design, Cultural Heritage

· address new CI manufacturing or user interaction processes

Deadlines: Ideally we would like to receive your feedback until 21.11.2011


Thank you in advance for your cooperation.


Pedro Santos

Deputy Head of Competence Center 'Interactive Engineering Technologies'
Fraunhofer Clean Sky - TE General Manager

Fraunhofer Institute for Computer Graphics Research
Fraunhoferstr. 5 | 64283 Darmstadt | Germany

* 1. About you:

* 2. Type of your organization:

* 3. Please click on the boxes of the grid on the right to indicate the technologies and sectors that reflect your current status of operation.

  Advertising Architecture Cultural Heritage; Arts & Antiques Computers & Video Games Crafts Design Design Fashion Film & Video Music Performing Arts Publishing Software Radio & TV
Flexible/Wearable Electronics
Nanotechnology
Manufacturing Processes
Sensors
Structural Materials
(3D) Visualisation and Rendering
Archives / Metadata / Search
Artificial Intelligence
Complexity Modelling
Data Security / DRM
Digital Networks (inc wireless)
Human Machine Interactions
User generated Tools

* 4. What developments or achievements make you stand out of the crowd?

* 5. Rank impact/importance of your research (0 - no impact; 10 – trend setter/leader)

  1 2 3 4 5 6 7 8 9 10
Regional
National
European
World-wide

* 6. Please click in the boxes to indicate future technologies/research fields and related sectors of application you would like to expand and grow into.

  Advertising Architecture Cultural Heritage; Arts & Antiques Computers & Video Games Crafts Design Design Fashion Film & Video Music Performing Arts Publishing Software Radio & TV
Flexible/Wearable Electronics
Nanotechnology
Manufacturing Processes
Sensors
Structural Materials
(3D) Visualisation and Rendering
Archives / Metadata / Search
Artificial Intelligence
Complexity Modelling
Data Security / DRM
Digital Networks (inc wireless)
Human Machine Interactions
User generated Tools

* 7. Which three of your best public funded research project results or technologies would you like to promote through the DigiBIC platform?

* 8. For each research result:
What main problem does it solve?
What is its unique selling point?
Which is its main strength?

* 9. For each result your main competitors (Please list and prioritize)

The following three questions are one for each of the results indicated above.

* 10. For result 1:
Your research falls in which category?

  Advertising Architecture Cultural Heritage; Arts & Antiques Computers & Video Games Crafts Design Design Fashion Film & Video Music Performing Arts Publishing Software Radio & TV
Flexible/Wearable Electronics
Nanotechnology
Manufacturing Processes
Sensors
Structural Materials
(3D) Visualisation and Rendering
Archives / Metadata / Search
Artificial Intelligence
Complexity Modelling
Data Security / DRM
Digital Networks (inc wireless)
Human Machine Interactions
User generated Tools

* 11. For result 2:
Your research falls in which category?

  Advertising Architecture Cultural Heritage; Arts & Antiques Computers & Video Games Crafts Design Design Fashion Film & Video Music Performing Arts Publishing Software Radio & TV
Flexible/Wearable Electronics
Nanotechnology
Manufacturing Processes
Sensors
Structural Materials
(3D) Visualisation and Rendering
Archives / Metadata / Search
Artificial Intelligence
Complexity Modelling
Data Security / DRM
Digital Networks (inc wireless)
Human Machine Interactions
User generated Tools

* 12. For result 3:
Your research falls in which category?

  Advertising Architecture Cultural Heritage Arts & Antiques Computers & Video Games Crafts Design Design Fashion Film & Video Music Performing Arts Publishing Software Radio & TV
Flexible/Wearable Electronics
Nanotechnology
Manufacturing Processes
Sensors
Structural Materials
(3D) Visualisation and Rendering
Archives / Metadata / Search
Artificial Intelligence