In 2013, TCAT Steering Committee member Chris Hardwicke developed the Complete Streets Game, a capacity-building resource that enables participants to re-arrange and rebuild street cross sections, in an effort to help them visualize what the opportunities and options can be. 

The game has had phenomenal uptake, even though when TCAT initially launched the game we envisioned it as a beta version that we would develop further as funds became available. We are pleased that we are now, four years later, ready to develop the "Complete Streets Game 2.0", with funding generously provided by the Active Neighbourhoods Canada project, and the City of Peterborough. 

Since the beta version was released in 2013, the Complete Streets and active transportation planning fields have grown and developed, design standards have changed, and facility type options have increased. We plan to modify the original concept, to include updated standards, and to package the game as a more durable finished product. We are planning to develop kits of magnetic pieces, stored in a custom tin. 

As we develop the new Complete Streets Game, your feedback as a past user of the game is very important to us. Thank you for taking the time to complete this short (5-10 minute) survey!

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