Ability to Create and Transform Objects in the scene
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Setting Up Physics Colliders
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Ability to Create and Edit Animations
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Ability to Launch and Stop Animations
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Adding and Editing Physics' Parameters for Objects
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Importing 3D Models into the scene
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Importing Animations into the scene
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Tuning the Parameters for Materials
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Setting up the Main Character
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Setting up the Game Camera View
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Modifying the Game Camera Settings
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