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* 1. Approximately how many hours have you played in the Alpha (just give us your best estimate)?

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* 2. On a scale of "Excellent" to "Very Bad", rate the following aspects of the OrbusVR Alpha so far...

  Excellent Good Okay Bad Very Bad
Overall entertainment/fun you are having with the game
Pace of development releases from the Dev Team
Graphics/graphical quality of the game
Mechanics/playability of the game (all classes)
Overall rating of the Runemage class
Overall rating of the Warrior class
Overall rating of the Musketeer class
Overall rating of the Ranger class
Interaction between the Dev Team and the community

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* 3. Which parts of the game are most important to you long-term?

  Extremely Important Very Important A Little Important Not Important Extremely Unimportant
Dungeons (5 Person Group Content)
Raids (10 Person Group Content)
Story (Solo Story Quests)
Exploration (including Explorer's League)
Solo Grinding (e.g. hunting monsters)
Organized PvP (e.g. Arena)
World PvP (e.g. Wilds)
Crafting and Merchant Stalls
Combat Mechanics
Socialization

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* 4. If you have done the Dungeon that is currently in the game, please rate it on the following features:

  Excellent Good Okay Not Great Terrible
Appropriate difficulty (for a beginner dungeon)
Interesting boss mechanics
Ease of understanding what needs to be done to beat the dungeon
Interesting "trash" (non-boss) groups
Good interaction of various class mechanics to take on enemies
Interesting environment design

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* 5. Rank the following things in order from "soonest" (1) to "later" (8) in terms of what you'd like us to do next during the Alpha (we'll do them all eventually)

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* 6. 48 hour Alpha tests give a larger testing window. 24 hour tests seem to concentrate the community which results in higher levels of people online at once. Do you prefer we do 48 hour or 24 hour tests going forward?

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* 7. Any other questions/comments/concerns for the Dev Team?

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