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* 1. Contact details (optional)

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* 2. Hobbyist or developer?

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* 3. Are you using Rust for game development?

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* 4. Most important for ecosystem maturity

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* 5. Most wanted documentation contributions

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* 6. Most important for a "full-featured" Rust game engine or framework

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* 7. Highest priority publication target

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* 8. Most important ecosystem-segment to contribute to right now

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* 9. Can you name some libraries you are thankful for or take special interest in?

Please enter the exact crate name (or repository name) and separate them with commas, e.g. "gfx-rs, winit, glam". This will ensure that they are machine-readable and easy for us to process.

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* 10. What has been the GOOD (worked well), the BAD (difficult) and the UGLY (works, but...) of your Rust gamedev journey so far?

Note: This would be a multi-line field if we could make it so! Feel free to write multiple paragraphs.

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