Main Story Campaign (Objectives/Missions)
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Ability to define room areas. Rooms would require surrounding walls/door, but provide bonuses to machines/objects/colonists in the room.
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Additional Expeditions/Points Of Interest
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Additional Decorative Items
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Training Equipment To Increase Colonist Attributes/Skills
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Ability To Manage Colonist Activity (work/sleep/recreation) Using Time Tables
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Additional Planet Surface Construction and Expansion
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Underground creatures that would go after food/infrastructure
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Additional Planet Surface Threats
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