The Game Experience Questionnaire

The Game Experience Questionnaire evaluate the experience of the two Lessons with the EdApp Application.

It has a modular structure and consists of :
1. General Questions
2. Core Module
3. In-game GEQ
4. The Post-game module

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* 1. General Questions

What is your age?

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* 2. Are you playing games? 

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* 3. What is your level with the Software "Madcap Flare"?

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* 4. On your opinion what are the "Intrinsic motivators" to apply to Software Documentation?

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* 5. On your opinion what are the "Extrinsic motivators" to apply to Software Documentation?

2.  Game Experience Questionnaire – Core Module
It assesses game experience as scores on seven components:
Immersion, Flow, Competence, Positive and Negative Affect, Tension, and Challenge.


Please indicate how you felt while playing the game for each of the items,
on the following scale:

not at all - 1 Star
slightly - 2 Star
moderately - 3 Stars
fairly - 4 Stars
extremely - 5 Stars

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* 6. I was interested in the game's story

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* 7. I felt successful

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* 8. I thought it was fun

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* 9. I was fully occupied with the game

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* 10. I felt happy

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* 11. It gave me a bad mood

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* 12. I thought about other things

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* 13. I found it tiresome

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* 14. I felt competent

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* 15. I thought it was hard

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* 16. I felt good

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* 17. I felt bored

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* 18. I felt successful

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* 19. I felt imaginative

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* 20. I felt that I could explore things

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* 21. I enjoyed it

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* 22. I was fast at reaching the game's targets

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* 23. I felt annoyed

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* 24. I felt pressured

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* 25. I felt irritable

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* 26. I lost track of time

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* 27. I felt challenged

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* 28. I felt skilful

3. In-game GEQ
It assesses game experience as scores on seven components:
Immersion, Flow, Competence, Positive and Negative Affect, Tension, and Challenge.

Please indicate how you felt while playing the game for each of the items,
on the following scale:

not at all - 1 Star
slightly - 2 Star
moderately - 3 Stars
fairly - 4 Stars
extremely - 5 Stars

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* 29. I was interested in the game's story

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* 30. I felt successful

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* 31. I felt bored

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* 32. I found it impressive

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* 33. I forgot everything around me

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* 34. I felt frustrated

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* 35. I found it tiresome

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* 36. I felt irritable

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* 37. I felt skilful

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* 38. I felt completely absorbed

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* 39. I felt content

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* 40. I felt challenged

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* 41. I had to put a lot of effort into it

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* 42. I felt good

4. The post-game module
It assesses how players felt after they had stopped playing.

Please indicate how you felt after you finished playing the game for each of the items,
on the following scale:

not at all - 1 Star
slightly - 2 Star
moderately - 3 Stars
fairly - 4 Stars
extremely - 5 Stars

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* 43. I felt revived

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* 44. I felt bad

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* 45. I found it hard to get back to reality

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* 46. I felt guilty

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* 47. It felt like a victory

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* 48. I found it a waste of time

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* 49. I felt energised

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* 50. I felt satisfied

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* 51. I felt disoriented

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* 52. I felt exhausted

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* 53. I felt that I could have done more useful things

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* 54. I felt powerful

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* 55. I felt weary

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* 56. I felt regret

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* 57. I felt ashamed

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* 58. I felt proud

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* 59. I had a sense that I had returned from a journey

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* 60. Would you like to add some ideas, comments about Gamification for Software Documentation? 

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* 61. Here please enter your email address to be informed about the winner of the book: 

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