2017 UGA CS [46]070 Project 2: Impact JS

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* 1. What is your last name (family name)?

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* 2. What is your first name?

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* 3. How much did you complete of the assignment (100% is the most complete) in terms of mechanics (feel & control)

  80% 60% 100% 50% 40% 20% 0% 
Levels: 3 Levels completed
Levels: Impressive Parallax Scrolling
Levels: Top Down Levels &  w/ believable Player Mechanics
Levels:   Levels are well thought out and flow well together 
Game Story: Theme well thought out and solid
Splash Screen: Well Crafted & Instructional
Player: Running, Falling and Jumping
Player: Swimming 
Player: Flying
Player: Climbing
Player: Swinging (not required)
Enemy: Static & Dynamic
Friendly Sprite
Self Sprite
Attack1 & 2: Basic & Medium Complexity
Attach 3: Impressive 
Attributes: Health
Attributes: Lives
Physics: Box2D Incorported
All code (un-baked) is submitted on game (100% if yes, 0% if no)
What percentage did you spend programming (vs the artwork and design)? (example if you spend 60% of the total time on your game programming and debugging, versus the time you spent generating the design and  work then pick 60%).

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* 4. In terms of time  in hours, and minutes (hh:mm) how much time did you spend on each task (pick nearest time)?

  03:00+ 02:00+ 01:30+ 01:00+ 00:40 00:20 00:10 00:05 0:00
Level 1:  The environment
Level Top Down w/ believable player mechanics
Level 3
Player (Running, Falling, Jumping)
Player (Swimming, Flying)
Player (Climbing and other).
Enemy Static
Enemy Dynamic
Attack 1 & 2
Attack 3 (most impressive)
Attributes (Health, Lives)

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* 5. What is the name of your game?

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* 6. Describe how your game goes beyond the book's tutorial?

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* 7. Did you design and generate all the art work of your game?

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* 8. Approximately how many different sprites do you have (e.g., player poses, enemy posed, friendly sprite poses)?

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* 9. Approximately how many different tiles do you have (e.g., bricks, sky tiles, patterns, grass).

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* 10. How did you incorporate your self image in your game?

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* 11. What is the most impressive feature in your game?

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* 12. Any other comment?

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